Showing posts with label creativity. Show all posts
Showing posts with label creativity. Show all posts

Graphic Arts for Kids


















Graphic arts encompasses the art of representation, decoration, and writing or printing on flat surfaces. Common uses include identity (logos and branding), websites, publications (magazines, newspapers, and books), advertisements, and product packaging. Graphic arts is a field of interest for many gifted young people. If nurtured, it might develop into a career option. Here are some websites that may be helpful for your students.

Celebrating Creativity: Interview with Graphic Designer Michael Schwab—Want to know what it is like to have a career as a graphic artist? Find out in this interview with graphic designer Michael Schwab, whose designs are known nationwide for their bold colors and simple images. Schwab has created award-winning logos and posters for many clients, including Apple, Comedy Central, Levi’s, Major League Baseball, Nike, Warner Brothers, and the 2002 Winter Olympic Games. In this interview, he discusses graphic design and what it takes to be a graphic designer

Design Dossier: Graphic Design for Kids—This is a book that acts as a mini-class on all the aspects of graphic design, including profiles of graphic designers, each answering a few key questions about the art and craft. There are also pull-outs, die-cuts, and other special effects that allow young students a chance to interact with the material.

Kids Can Learn Graphic Designing, Too!—Here you will find graphic design project ideas to encourage the younger set.

The Importance of the Arts in Our Schools













Years of research show that [the arts is] closely linked to almost everything that we as a nation say we want for our children and demand from our schools: academic achievement, social and emotional development, civic engagement, and equitable opportunity.

This quote is from an article in Edutopia, titled Why Arts Education Is Crucial, and Who's Doing It Best. Involvement in the arts is associated with gains in many areas, including academic development and positive character traits. Over the last few decades, arts in the schools have been eroded, but there is hope. Some school districts are now revitalizing the arts, many prompted by new findings in brain research and cognitive development.

Edutopia has a whole series of articles on the importance of arts education, including
Take some time to read these articles and encourage the arts in your child’s school. Incorporate art into your family activities. Development of the arts is at the very basis of highly civilized societies.

Do you want to know what your state policy is on arts education? Search the database at the Arts Education Partnership.

Theme Park and Ride Design


















What child doesn’t enjoy an amusement park? How many people have fantasized about creating rides and theme parks? There are many skills and abilities that go into the actual jobs required for this field, including physics, creativity, project management, art, architecture, and film. Here are some ideas for developing these interests.

Annenberg Learner has developed an interactive resource titled Amusement Park Physics. This website helps students learn the forces behind the fun. Young people find out what principals of physics make the following rides work, how the dynamics of physics control the safety of the rides, and considerations that need to be factored in by ride designers.
  • Roller Coasters
  • Carousel
  • Bumper Cars
  • Free Fall Rides
  • Pendulum Rides 
Teach Engineering: Resources for K-12 has created Amusement Park Ride: Ups and Downs in Design, a lesson plan for middle school students to build and test model roller coasters using foam tubing.

If your student is interested in investigating a career in theme park and ride design, he can check out Help! I want to be a Theme Park Designer. What Do I Do Now? 13 Guidelines for Your Success.

Walt Disney Imagineering is the master planning, creative development, design, engineering, production, project management, and research and development arm of The Walt Disney Company and its affiliates. Representing more than 150 disciplines, its corps of Imagineers is responsible for the creation of Disney resorts, theme parks and attractions, hotels, water parks, real estate developments, regional entertainment venues, cruise ships, and new media technology projects. Be sure and check out the Students/Recent Grads section for information on paid internships.

Places to Publish for Gifted Young Writers














Gifted students need “real” audiences for their work. They benefit from seeing their words in print and finding others who have the same interest.

Figment is a place where young people, ages 13 and up, share their writing, connect with other people with similar interests, and discover new stories and authors. The website was started by Dana Goodyear, a staff writer at The New Yorker, and Jacob Lewis, the former Managing Editor at The New Yorker and Condé Nast Portfolio. It contains a variety of sections that will be of interest to young authors, including
  • A place where students can post their writing and get feedback in the form of comments and reviews.
  • Writing contests.
  • Advice from adults who publish young adult books.
  • Recommendations of recently published books for young adults.
  • A forum where students can connect on a variety of subjects related to their writing.
  • A blog that, among other things, contains interviews with published authors of books for young adults.
If your young writer is more independent, suggest that he submit his writing for publication without the feedback and interaction of a group. A Young Authors Guide from NewPages.com provides
  • Updated lists of publications that accept submissions from young people, some from children as young as eight.
  • A long list of writing contests, listed by month.
  • Information about writing programs.
  • A list of writing conferences.